# Windows Support for Version 5

**URL:** <https://gpusph.discourse.group/t/windows-support-for-version-5/42>\
**Category:** Uncategorized\
**Created:** [June 14, 2019, 8:48am UTC](https://gpusph.discourse.group/t/windows-support-for-version-5/42 "2019-06-14T08:48:11Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![James](https://avatars.discourse-cdn.com/v4/letter/j/bc8723/32.png) [@James](https://gpusph.discourse.group/u/James)\
**Post date:** [June 14, 2019, 8:48am UTC](https://gpusph.discourse.group/t/windows-support-for-version-5/42/1 "2019-06-14T08:48:12Z")

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Do GPSPH version 5 support windows at the moment? If not, is there any known date when the support can be ready?

If Microsoft C complier has some issue, is that possible to use other compilers under windows for GPUSPH?

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**Author:** ![giuseppe.bilotta](https://yyz2.discourse-cdn.com/free1/user_avatar/gpusph.discourse.group/giuseppe.bilotta/32/72_2.png) [@giuseppe.bilotta](https://gpusph.discourse.group/u/giuseppe.bilotta)\
**Post date:** [June 20, 2019, 1:23pm UTC](https://gpusph.discourse.group/t/windows-support-for-version-5/42/2 "2019-06-20T13:23:11Z")

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Hello @James, and sorry for the late reply.

I have pushed a (force-)update to the `experimental/wsl` branch, rebased on top of GPUSPH version 5. This can be built with MSVC. The procedure still depends on the WSL, so to build you will need to start `bash` from within the Developer Command Prompt and run `make` from there.

I’ve read that Microsoft is integrating `clang` as an alternative compiler for their tools, which will hopefully make the porting work easier in the future.
