This is the discussion hub for GPUSPH, the first implementation of the Smoothed Particle Hydrodynamics method for Computational Fluid Dynamics to run entirely on GPU using CUDA. Here we discuss the present and the future of GPUSPH, its features and applications. Topics include the structure of the implementation itself, best practices on how to set up simulations and improve both the performance and the quality of the results, and options on how to integrate with other tools for pre- and post-processing of the results.
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